PC9801MML言語でドラゴンクエストを演奏してみた

(2024年2月28日更新)

PC9801のMML言語で音楽を奏でる。ドラゴンクエスト

任天堂のファミリーコンピュータで流行ったロールプレイングゲーム「ドラゴンクエスト」。PC9801のMML言語でコーディングして演奏してみました。「ドラゴンクエスト(1)」から6曲どうぞ。

ドラゴンクエスト

音源とMMLデータを公開いたします。
なお、音源は1990年ぐらいのものですので、音質がよくありませんのでご勘弁を。

オープニングテーマ

"0101","オープニングテーマ",14,3,6
01 "MBQ7L8@46T140@V110Z0,3","MBQ7L8@46T140@V110Z0,3","MBL8@46T140@V115Z0,3"
02 "O5A..A32AGGGFGAA#AG","O4F..F32FCCC< A> CEGFC","R1R2"
03 "AA#>CDFDC<A#AG..G32G","FGAA# >DO4A#AGFC..C32C","R1R2"
04 "A..A32AAFAQ7G2.^4","F..F32FF< A> FQ7C2.^4","R1R2"
05 "RR>C..C32","RRA#..A#32","R2R4"
06 "L8Q7T140","L8Q7O4T140","L8Q7O3T140"
07 "F4G4A4A#4>C4F2E..D32","A4> C4F4F4F2F2","O3F4E4E-4 D4O2A2B-2"
08 "Q7D4.CR<BB>DC4<A2< A..A32","Q7B-4.ARG#G#BA4F2< A..A32","Q7O3L4FCO2FO3CO3FAO2CF"
09 "A4A4B4 >C#4D2RDEF","L4C#C#DEF2L8RFGA","O2A2A2O3DO2AFD"
10 "G2RDDFF4E4D4C4","> D2R< BB> DD4C4< B-4B-4","O2BO3DGO2FO3C2CE"
11 "A2^8A#AGF2D4F4","    C#2^8C#C#C#> D2< A4A4","O2AO3C#EO2AO3DEFD"
12 "G2^8AGFF2E4C4","L8> D2^8< BBBB-2B-4B-4","O2BO3DGO2FO3CCGB-"
13 "> C2^8< AA#> CD2^8< DEF","F#2^8F#GAA#2^8O4A #O5CD","O4AF#DO2DGAB-G"
14 "A#2A2F2^8RC..C32","D2E2O4A2^8R8L8B-..L32B-","O3GCB-CFCO2FR"

王城のテーマ

"0102","王城のテーマ",13,3,1
01 "MBO5Q7T140L8@46@V110Z0,3","MBO3Q7T140L8@46@V115Z0,3",""
02 "REDECEO4BO5EO4A1","A4R4R4R4O4AO3AO4CEAGFE",""
03 "O5RFEFDFCFO4B1","DO5DCDO4BO5DO4AO5DO4G#EG#BO5EO4EF#G#",""
04 "O5RGFGEGC#GF4G4A4GF","AO5EDEC#EO4AO5EDO4AO5EO4AO5FO4AO5EO4D",""
05 "E4CED4D#4E1","CO4GO5EO4GBO5FO4AO5F# G#O4EG#BO5EDCO4B",""
06 "RL16Q8AG#Q5A8Q8ED#Q5E8Q8CO4BO5Q5C8O4A8","O2AO4L16Q8CO3BQ5O4C8Q8CO3BQ5O4C8Q8ED#Q5E8C8Q7",""
07 "O5R8L16Q8AG#Q5A8Q8ED#Q5E8Q8CO4BO5Q5C8O4A8","O2G8Q8O4CO3BQ5O4C8Q8CO3BO2Q7F8O4Q8ED#Q5E8C8",""
08 "L8Q7BGO5CO4GO5FO4AO5CO4A","Q7O3F4E4D4D#4",""
09 "O5EO4EG#BO5EO4GO5CE","E2A2",""
10 "R8L16O5Q8AG#Q5A8Q8FEQ5F8Q8DC#Q5D8O4A8","L16O3D8O4Q8FEQ5F8Q8DCQ5D8Q8FEQ5F8D8",""
11 "R8L16O5Q8AG#Q5A8Q8FEQ5F8Q8DC#Q5D8O4A8","O3C8Q8O4FEQ5F8Q8DC#Q7O2B8O4Q8FEQ5F8D8",""
12 "Q7L8BGO5CO4GO5FO4AO5CF","Q7L4O3FED2",""
13 "EO4AG#FEDCO3B","L8EO4FEDCO3BAG#",""

街角のテーマ

"0103","街角のテーマ",13,3,3
01 "O4Q6T140L8@46@V110MBZ0,3","O3Q5T140L8@46@V115MBZ0,3",""
02 "O4AB-","R4",""
03 "O5CFEDC4DO4AB-2.GA","FAO4CFO3F#AO4CD O3GB-O4DGO3G-O4DO3FO4D",""
04 "B-O5EDCCO4B-GB-","O3EO4CO3B-O4CO3CGEG",""
05 "Q8A4B-4Q7O5C4Q8DQ7E","FO4CO3GO4CO3AO4E-O4B-O5C",""
06 "Q5FQ7O4B-16B-16B-O5DF4ED","Q5DQ7O3F16F16FB-O4D4O5CO4B-",""
07 "Q5CQ7O4A16A16AO5CF4CO4B-","Q5AQ7O3F16F16FAO4C4R4",""
08 "A4FAG4O5F4","O3B4O4D4O3B4O4CD",""
09 "EFDEC4DE","C4D4E4O4B-O5C",""
10 "Q5FQ7O4B-16B-16B-O5DF4ED","Q5DQ7O3F16F16FB-O4D4O5CO4B-",""
11 "Q5CQ7O4A16A16AO5CF4CO4B-","Q5AQ7O4F16F16FAO4C4R4",""
12 "AB-BO5DCO4B-AG","O3FGG#BO4CC#DE",""
13 "ARGRF4AB-","FRCRO3Q5A4Q7R4",""

旅のテーマ

"0104","旅のテーマ",6,3,2
01 "Q8O5L4@13@V110MBZ0,4","Q8O4@13@V105MBZ0,4",""
02 "T120DAG2","L8Q3DAFADBGB",""
03 "RF8E8DC8<B-8","D>C<A>C<DB-FB-",""
04 ">C8<A8>ED1R2","E>C<A>C<DAF+ADAF+AGB-A>C",""
05 "A>C<B2^4G8F8EF8G8","<D>C<A>C<DBGBDBGBDBAB",""
06 "T60A1","L16C+AEADAEAC+AEA<B>AC+A",""

洞窟のテーマ

"0105","洞窟のテーマ",4,3,1
10 "Q8O4L4@46@V110MBZ0,3","",""
20 "DEDEGF-DE8D8C+<B8>C+8E8D8","",""
30 "C+8<B8A+G+8A+8>C+<G- L32GFGFGFGFGFGFGFGF L4GR4","",""
40 "L32G-F-G-F-G-F-G-F-G-F-G-F-G-F-G-F-     L4G-R4","",""

エンディングのテーマ

"0106","エンディングのテーマ",18,3,0
01 "O5Q5L8@46@V110MBZ0,3T140","O5Q7L8@46@V115MBZ0,3T140",""
02 "{GR32.F32G}4{FFF}4{GGG}4{GGG}4","O4{BR32.B32B}4O5{GGG}4{EEE}4{DCO4B}4",""
03 "{FGA}4{GFE}4{FGA}4{GFE}4","O5{CDE}4{DCO4BO5}4{CDF}4{DCO4B}4",""
04 "{FFF}4{A-A-A-}4{BBB}4{O6DDD}4","{CCC}4{E-E-E-}4{F#F#F#}4{AAA}4",""
05 "G2^4O4Q7G4","O5C2^4",""
06 "O5E.E32D#32EGD.D32C#32DG C2RCDE F4GFE4FE D2RDEF","",""
07 "G2EC#DE F4G4A4GF E4.EC4O4A4 O5D2^8RG4","",""
08 "O5A-2^8DE-F B-2F4E-4 F2^8A-GF E-4F4G4A-B- O6C2^8E-DCO5","",""
09 "L4{B-A-G}2{GFE-}2 L8F2^8CDE- E-1 D2^8RO4G","",""
10 "O5E.E32D#32EGD.D32C#32DG C2RCDE  F4GFE4FE D2RDEF","",""
11 "G2EC#DE F4G4A4GF E4.EC4O4A4","",""
12 "O5D2^8RG4","",""
13 "O5A-2^8DE-F B-2F4E-4 F2^8A-GF E-4F4G4A-B- O6C2^8E-DCO5","",""
14 "L4{B-A-G}2{GFE-}2 L8F2^8CDE- E-1 D2^8RO4G","",""
15 "O5E.E32D#32EGD.D32C#32DG C2RCDE  F4GFE4FE D2RDEF","",""
16 "G2EC#DE F4G4A4GF E4.EC4O4A4","",""
17 "O5D2^8REF G2EC#DE F4G4A4GF EO4EEAAO5CEA DO4FFGGBO5DG","",""
18 "O6C4O5{CCC}4 C4D4 C2D2 E1 E8RO4{CCC}4 C4R4","",""

まとめ

テンポや音量の指定は面倒ですが、その代わりに自由度があります。
音楽を言語化表現できる言語がMMLです。

こんな感じで、ほかのオリジナル作品やプログラムしたものなど、ソースを公開していきます。

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